====================== Bullet Time ====================== Introduction ============= Bullet time is a large-motion image interpolator which allows to create smooths transitions between images and to increase the framerate of any footage. You can download the latest installers from https://blaceplugins.com/product/bullet-time/. .. video:: https://media-blaceplugins.b-cdn.net/fin_group.mp4 :autoplay: :height: 540 :muted: :nocontrols: :loop: Composition, effect layer and the two input layers need to have the same size. Parameters =========== Mode: Timestretching ------------------------------- Increases the framerate of the effect layer. In order to use this right-click effect layer, Time -> Time Stretch and set the factor to a value > 100. Setting it to e.g. 400 will stretch the footage to 400% length and interpolate all the missing frames. Mode: Two-Frame Interpolation ------------------------------- This mode allows you to smoothly interpolate between two given frames. You can use this to create bullet-time like effects. Begin (only mode Two-Frame Interpolation) ------------------------------------------ The layer shown at timestep 0%. End (only mode Two-Frame Interpolation) ---------------------------------------- The layer shown at timestep 100%. Timestep (only mode Two-Frame Interpolation) --------------------------------------------- A value between 0% and 100% to interpolate between the begin and end layer. Model ------------------- The underlying ai model to use. Motion Distance (only Fast model) ----------------------------------- The higher the resolution of the footage and the bigger the differences between begin and end image, the higher this value should be set. Refinement ------------------- Additional refinement. The best value depends on the footage, so experiment with different settings. Temporal Stabilize ------------------- Enabling this will make the motion interpolation more stable across time. Backend & Performance ----------------------- .. include:: common-args.rst